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Temple0atDuke30

2022 · Week 1

Efficiency

Game-level Efficiency Breakdown

-24.5-12.30+12.3+24.5Temple — Off. field pos.: -2.8-2.8Duke — Off. field pos.: +2.9+2.9Off. field pos.Points this side's offense added or cost purely from where its drives started, vs. a league-average FBS team.Temple — Off. scoring eff.: -21.3-21.3Duke — Off. scoring eff.: +3.0+3.0Off. scoring eff.Points this side's offense added or cost finishing drives (given where they started), vs. a league-average FBS team.Temple — Def. field pos.: -2.9-2.9Duke — Def. field pos.: +2.8+2.8Def. field pos.Points this side's defense saved or gave up in starting field position allowed, vs. a league-average FBS team.Temple — Def. scoring eff.: -3.0-3.0Duke — Def. scoring eff.: +21.3+21.3Def. scoring eff.Points this side's defense saved or gave up letting the opponent finish drives, vs. a league-average FBS team.Temple — Possessions: 0.00.0Duke — Possessions: 0.00.0PossessionsValue of having more or fewer real possessions than the opponent this game (onside kicks, half-opening/closing clock timing, etc.) — not offense or defense skill.
TempleDukeBreaks the final margin of victory down into where it came from, compared to what an average FBS team would do in an average game — the five bars per team always add up to the real final margin. Click a bar for detail.

Running score

01733Q1Q2Q3FinalTemple 0Duke 30
TempleDukehover for any point, click for the by-quarter breakdown

Box score

TempleDuke
Total yards179500
Rushing yards65172
Rushing attempts2935
Yds / rush2.24.9
Passing yards114328
Passing attempts2930
Yds / pass3.910.9
First downs1225
Turnovers20
Penalties46
Penalty yards4050
Sacks11
Time of possession24:3635:24

Passing & rushing

What each offense did this game.

Temple
By quarterPass / rushSuccessYd/play
Q1(8)50% / 50%38%3.1
Q2(15)73% / 27%20%2.0
Q3(14)43% / 57%50%5.7
Q4(17)53% / 47%41%4.6
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 92nd on the season)
Down (att.)Avg. to goSuccessYd/play
1st(11)10.027%1.5
2nd(7)10.057%8.4
3rd(10)8.630%4.7
4th(2)3.50%0.0
All (30)33%4.1
Rushing by down(offense 137th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(12)10.050%4.9
2nd(9)8.022%1.8
3rd(3)3.367%5.3
All (24)42%3.8
Duke
By quarterPass / rushSuccessYd/play
Q1(17)35% / 65%59%7.5
Q2(21)57% / 43%67%10.0
Q3(14)50% / 50%71%8.6
Q4(13)46% / 54%23%3.2
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 32nd on the season)
Down (att.)Avg. to goSuccessYd/play
1st(18)9.778%13.2
2nd(8)9.550%6.9
3rd(5)8.220%4.8
All (31)61%10.2
Rushing by down(offense 40th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(17)9.465%5.8
2nd(12)6.250%6.6
3rd(4)6.80%0.3
4th(1)1.0100%4.0
All (34)53%5.4

Drive-by-drive — expected vs. actual points, each possession

1Drive 1: own 25 → TD3Drive 3: own 28 → Punt5Drive 5: 50 → FG7Drive 7: own 28 → TD9Drive 9: own 14 → TD11Drive 11: own 30 → Missed FG13Drive 13: opp 49 → Missed FG16Drive 16: own 12 → FG18Drive 18: own 44 → FG20Drive 20: opp 34 → Missed FG22Drive 22: own 19 → Punt24Drive 24: own 37 → End of halfown 0own 2550opp 25opp 0
Duke drives by field position

Each bar is a drive, from where it started to where it ended. Green = scored, red = turnover/downs/safety.

#StartTimePlaysYdsResultExpPts+/−
1own 25Q1 14:55680TD1.97+5.1
3own 28Q1 10:36514Punt2.00-2.0
550Q1 7:151028FG2.83+0.2
7own 28Q1 0:04872TD2.07+5.0
9own 14Q2 8:52486TD1.57+5.5
11own 30Q2 6:041022Missed FG2.10-2.1
13opp 49Q2 0:29735Missed FG2.80-2.8
16own 12Q3 9:511184FG1.53+1.5
18own 44Q3 3:401140FG2.63+0.4
20opp 34Q4 12:34831Missed FG3.60-3.6
22own 19Q4 5:2949Punt1.70-1.7
24own 37Q4 0:402-1End of half2.40-2.4
12 drives6650027.030+3.0

Exp = points an average offense scores from that starting spot. +/− = actual minus expected.