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Coastal Carolina7atOld Dominion47

2025 · Week 6

Efficiency

Game-level Efficiency Breakdown

-20.2-10.10+10.1+20.2Coastal Carolina — Off. field pos.: -2.3-2.3Old Dominion — Off. field pos.: +4.1+4.1Off. field pos.Points this side's offense added or cost purely from where its drives started, vs. a league-average FBS team.Coastal Carolina — Off. scoring eff.: -17.5-17.5Old Dominion — Off. scoring eff.: +16.0+16.0Off. scoring eff.Points this side's offense added or cost finishing drives (given where they started), vs. a league-average FBS team.Coastal Carolina — Def. field pos.: -4.1-4.1Old Dominion — Def. field pos.: +2.3+2.3Def. field pos.Points this side's defense saved or gave up in starting field position allowed, vs. a league-average FBS team.Coastal Carolina — Def. scoring eff.: -16.0-16.0Old Dominion — Def. scoring eff.: +17.5+17.5Def. scoring eff.Points this side's defense saved or gave up letting the opponent finish drives, vs. a league-average FBS team.Coastal Carolina — Possessions: 0.00.0Old Dominion — Possessions: 0.00.0PossessionsValue of having more or fewer real possessions than the opponent this game (onside kicks, half-opening/closing clock timing, etc.) — not offense or defense skill.
Coastal CarolinaOld DominionBreaks the final margin of victory down into where it came from, compared to what an average FBS team would do in an average game — the five bars per team always add up to the real final margin. Click a bar for detail.

Running score

02652Q1Q2Q3FinalCoastal Carolina 7Old Dominion 47
Coastal CarolinaOld Dominionhover for any point, click for the by-quarter breakdown

Box score

Coastal CarolinaOld Dominion
Total yards189619
Rushing yards81302
Rushing attempts3743
Yds / rush2.27.0
Passing yards108317
Passing attempts3034
Yds / pass3.69.3
First downs1229
Turnovers21
Penalties66
Penalty yards5050
Sacks24
Time of possession30:2629:34

Passing & rushing

What each offense did this game.

Coastal Carolina
By quarterPass / rushSuccessYd/play
Q1(14)43% / 57%36%3.0
Q2(17)53% / 47%47%3.9
Q3(18)56% / 44%28%3.4
Q4(14)43% / 57%29%2.6
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 133rd on the season)
Down (att.)Avg. to goSuccessYd/play
1st(8)9.90%-0.9
2nd(11)11.036%3.5
3rd(10)8.130%4.2
4th(2)4.550%6.0
All (31)26%2.9
Rushing by down(offense 94th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(16)10.044%3.8
2nd(8)5.638%3.1
3rd(7)7.457%5.0
4th(1)4.00%-3.0
All (32)44%3.7
Old Dominion
By quarterPass / rushSuccessYd/play
Q1(21)48% / 52%57%7.8
Q2(19)79% / 21%47%11.4
Q3(21)43% / 57%48%6.5
Q4(14)7% / 93%71%7.4
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 61st on the season)
Down (att.)Avg. to goSuccessYd/play
1st(16)10.650%12.3
2nd(11)8.527%7.9
3rd(8)7.338%4.0
All (35)40%9.0
Rushing by down(offense 31st on the season)
Down (att.)Avg. to goSuccessYd/play
1st(22)9.564%7.1
2nd(12)5.775%6.3
3rd(6)2.867%12.2
All (40)68%7.6

Drive-by-drive — expected vs. actual points, each possession

1Drive 1: own 13 → TD3Drive 3: own 45 → Punt5Drive 5: own 21 → FG7Drive 7: own 20 → TD9Drive 9: own 29 → TD11Drive 11: opp 28 → FG13Drive 13: opp 28 → TD15Drive 15: own 26 → Punt18Drive 18: own 34 → TD20Drive 20: own 47 → FG22Drive 22: opp 44 → Missed FG24Drive 24: own 25 → —26Drive 26: own 30 → FGown 0own 2550opp 25opp 0
Old Dominion drives by field position

Each bar is a drive, from where it started to where it ended. Green = scored, red = turnover/downs/safety.

#StartTimePlaysYdsResultExpPts+/−
1own 13Q1 14:55987TD1.57+5.5
3own 45Q1 10:3546Punt2.70-2.7
5own 21Q1 6:561070FG1.73+1.3
7own 20Q2 12:54180TD1.77+5.3
9own 29Q2 8:37881TD2.17+4.9
11opp 28Q2 5:42512FG3.73-0.7
13opp 28Q2 3:14228TD3.77+3.3
15own 26Q2 1:38715Punt2.00-2.0
18own 34Q3 13:55566TD2.37+4.7
20own 47Q3 11:051459FG2.73+0.3
22opp 44Q3 3:28612Missed FG2.90-2.9
24own 25Q4 12:207421.90-1.9
26own 30Q4 6:48962FG2.23+0.8
13 drives8161931.047+16.0

Exp = points an average offense scores from that starting spot. +/− = actual minus expected.

Coastal Carolina at Old Dominion — 2025 game breakdown · FanBoardHQ