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Duke46atClemson45

2025 · Week 10

Efficiency

Game-level Efficiency Breakdown

-30.8-15.40+15.4+30.8Duke — Off. field pos.: -3.5-3.5Clemson — Off. field pos.: -1.6-1.6Off. field pos.Points this side's offense added or cost purely from where its drives started, vs. a league-average FBS team.Duke — Off. scoring eff.: +26.8+26.8Clemson — Off. scoring eff.: +21.8+21.8Off. scoring eff.Points this side's offense added or cost finishing drives (given where they started), vs. a league-average FBS team.Duke — Def. field pos.: +1.6+1.6Clemson — Def. field pos.: +3.5+3.5Def. field pos.Points this side's defense saved or gave up in starting field position allowed, vs. a league-average FBS team.Duke — Def. scoring eff.: -21.8-21.8Clemson — Def. scoring eff.: -26.8-26.8Def. scoring eff.Points this side's defense saved or gave up letting the opponent finish drives, vs. a league-average FBS team.Duke — Possessions: -2.1-2.1Clemson — Possessions: +2.1+2.1PossessionsValue of having more or fewer real possessions than the opponent this game (onside kicks, half-opening/closing clock timing, etc.) — not offense or defense skill.
DukeClemsonBreaks the final margin of victory down into where it came from, compared to what an average FBS team would do in an average game — the five bars per team always add up to the real final margin. Click a bar for detail.

Running score

02651Q1Q2Q3FinalDuke 46Clemson 45
DukeClemsonhover for any point, click for the by-quarter breakdown

Box score

DukeClemson
Total yards439560
Rushing yards78175
Rushing attempts2236
Yds / rush3.54.9
Passing yards361385
Passing attempts4236
Yds / pass8.610.7
First downs2228
Turnovers01
Penalties98
Penalty yards6287
Sacks12
Time of possession25:3434:26

Passing & rushing

What each offense did this game.

Duke
By quarterPass / rushSuccessYd/play
Q1(21)76% / 24%38%9.5
Q2(13)77% / 23%31%4.1
Q3(5)20% / 80%60%5.8
Q4(25)68% / 32%36%6.3
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 30th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(16)11.338%6.8
2nd(11)11.527%9.4
3rd(13)8.023%6.7
4th(4)3.5100%11.8
All (44)36%7.9
Rushing by down(offense 48th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(11)9.436%3.8
2nd(7)6.943%5.1
3rd(1)24.00%12.0
4th(1)2.0100%3.0
All (20)40%4.7
Clemson
By quarterPass / rushSuccessYd/play
Q1(13)54% / 46%31%6.2
Q2(26)27% / 73%77%7.2
Q3(21)62% / 38%57%6.0
Q4(10)80% / 20%40%13.6
how play-calling and results shifted through the game — (n) = plays
Passing by down(offense 38th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(16)10.356%11.8
2nd(10)9.550%10.1
3rd(7)9.114%5.1
4th(2)2.5100%10.5
All (35)49%9.9
Rushing by down(offense 60th on the season)
Down (att.)Avg. to goSuccessYd/play
1st(21)8.462%4.7
2nd(10)6.070%6.9
3rd(3)3.067%2.3
4th(1)5.0100%7.0
All (35)66%5.2

Drive-by-drive — expected vs. actual points, each possession

1Drive 1: own 25 → Punt3Drive 3: own 25 → TD5Drive 5: own 25 → Punt7Drive 7: own 25 → TD9Drive 9: own 32 → TD11Drive 11: own 23 → TD13Drive 13: own 25 → End of half15Drive 15: 50 → TD17Drive 17: own 25 → FG19Drive 19: own 25 → TD21Drive 21: own 15 → Punt23Drive 23: own 13 → End of halfown 0own 2550opp 25opp 0
Clemson drives by field position

Each bar is a drive, from where it started to where it ended. Green = scored, red = turnover/downs/safety.

#StartTimePlaysYdsResultExpPts+/−
1own 25Q1 13:044-4Punt1.90-1.9
3own 25Q1 9:57980TD1.97+5.1
5own 25Q1 5:2841Punt1.90-1.9
7own 25Q1 0:041258TD1.97+5.1
9own 32Q2 8:17860TD2.37+4.7
11own 23Q2 4:211268TD1.87+5.2
13own 25Q2 0:0923End of half1.90-1.9
1550Q3 11:48750TD2.77+4.3
17own 25Q3 8:021776FG1.93+1.1
19own 25Q4 10:28175TD1.97+5.1
21own 15Q4 8:05637Punt1.50-1.5
23own 13Q4 0:31724End of half1.50-1.5
12 drives7456023.245+21.8

Exp = points an average offense scores from that starting spot. +/− = actual minus expected.